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Messagebox test npc

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Messagebox test npc Empty Messagebox test npc




Hey guys!
I've done some designing lately, in the upcoming screen you will see some new tiles.
Next to that, I've designed on paper what the upcoming levels will have, and I also got a slight idea of how the storyline will be put in the game.

I was planning cut-scenes, but this idea is scrapped, you will see in-game scenes, with people talking to each other or something. Talking about that, I just made a basic message-box system. It will look like comic text balloons. It looks quite good.
Here is a screenshot:
Messagebox test npc Scr1e
Note the new tiles and background.

I will soon make that the player can say things too (since right now only the npc can talk).
With this, I can start making levels, since 75% of the engine is done!
I only need to make save/load, collectibles and some last features. (which I make during the making of the game-play)

I'll keep you posted!
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Kyon
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Messagebox test npc :: Comments

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Post Mon Jul 26, 2010 5:56 pm  George

I bet you are already planning on doing it but...

that font doesn't exactly fit the style if you ask me. Try something like Comic Sans...

But it looks nice.

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Post Mon Jul 26, 2010 9:21 pm  Kyon

Jup, that was already on my list of things to do.
This screen is just to show the messagebox 'engine'.

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Devilfromhost12

Post Sun Aug 01, 2010 7:56 pm  Devilfromhost12

That is cool. You should make it where you can pick what you say. Still it looks great, and the text box is nice too.

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Post Tue Aug 10, 2010 12:31 pm  Kyon

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